Showcase

A product design leader who still believes the best design decisions are made close to the product, the users and the team.

With 25 years in digital product design and extensive experience leading teams, I build strong design practices, shape digital product experiences and connect design decisions to customer and business impact.


Selected work

Building and scaling a product design practice

Leading and developing an eight-person design team, establishing shared practices and improving collaboration across Readly's global product teams.

 

Creating one consumer experience across platforms

Defining the experience and visual direction for Comhem Play, connecting brand and product across TV, web and mobile.

 

Turning a new brand into a scalable digital experience

Translating Tele2's new brand into product design — aligning UX, visual direction and design systems across web and app.


 

Currently at Sveriges Radio

As Design Lead at Sveriges Radio, I guide design across digital products, coaching five designers and working with Product, Tech and Analytics to strengthen discovery, design direction and cross-team collaboration.

 

What I bring

Build teams
Recruit, coach and create environments where designers can do their best work.

Raise the bar
Set direction and quality standards while staying close enough to the craft to lead by example.

Connect teams and disciplines
Bring product, design, technology, data and business together around consumer problems.

Create capability
Build practices, systems and ways of working that make good design repeatable.

 

Worked with

25 years designing consumer products. 7+ years leading design teams. Experience across media, streaming, telecom and financial services.

 

Sveriges Radio

Readly

Tele2 / Com Hem

Viaplay

SVT Nyheter

SEB

 

My approach

1

Understand
Frame the right problem before solving it, so every decision moves the product in the right direction.

2

Explore
Prototype, test and compare ideas early — using research and AI to widen the solution space.

3

Simplify
Reduce complexity so users and teams move faster.

4

Enable
Build teams, systems and ways of working that let great design scale.